But some situations may call for Scholar or Red Mage. ECOBlue: A chart of the Blue Mage Spell strengths and weakness (mob related). You're better off just subbing Red Mage until you get some job points for the free extra tiers. Personally I'd save /nin until 74, and maybe sub in /rdm 66+ for phalanx. When efficacious─which, bear in mind, is not guaranteed─it sends a shock through the foe that appears to resonate more the greater their … Whether you're level 9 or level 99, the easy replacements are often the ones with the biggest leap in performance. Throughout this guide… Obtain the following Spells: #2 Flame Thrower — #7 Loom — #8 Final Sting — #11 Plaincracker #12 Bristle — #16 Ice Spikes — #19 … Blue Magic Job Traits. Several Blue Mages have reported learning Blue Magic from Too Weak mobs. /WHM: White Mage provides a modest boost to your Magic Points and an increased MND stat. Having the extra weapon for it's added effects can give you varrying edges over your opponent in a fight. If not, then don something with bonuses to your stats. Unlike normal classes (called jobs in FFXIV), the Blue Mage is the first “Limited Job” and is designed primarily to be played solo and can, at this time, only reach level 50 instead of the current level 70 cap used for all … In Ilrusi Atoll, talk to Meyaada. But if you have a group of people you can really shine. A Blue Magic spell can be learned 30 or less Blue Magic Skill points below the skill cap of the spell's job level. Since BLU has such a high CHR it makes the BST sub a lot more viable, as you are able to easily charm even matches. After unlocking Blue Mage, Job Quests for BLU are at levels 1, … The Blue Magic spell can be learned 27 or less Blue Magic Skill levels below the skill cap of the Spell's Job Level. In Dvucca Isle, talk to Nahshib. Auric’s Guide to Blue Spell Learning (Spells 1-80) Here is my list of the suggested best ways to learn the 80 spells available to level 60 Blue Mages. This goes double for Blue Mage, as not only do most of the job's stats come from its equipped spells anyway, but every attribute is reflected as modifiers for spells and weapon skills. You will be automatically teleported back to Aht Urghan. Spell: Level: Spell: Level: Spell: Level: Spell: 1: Foot Kick : 46: Awful Eye : 68: Firespit : 86: Thermal Pulse: 1: Pollen : 46: Geist Wall : 68: Warm-Up : 87: Dream Flower: 1: Sandspin : 46: Magnetite Cloud : 69: Hysteric Barrage : 87: Empty Thrash: 4: Power Attack : 48: Blood Saber : 69: Regurgitation : 88: Charged Whisker: 4: Sprout Smack : 48: Jettatura : 69: Tail Slap : 88: Occultation: 4 Congratulations! I would still recommend sticking with subbing White Mage or Scholar until level 30, though-- the bonus MP and the utility of cures and status removal effects are more helpful than anything else. Level 70 is a milestone level for another reason: Cannonball. Grabbed from Abalathian Wamura. Shichishito . With /thief your malee suffers alot,softer hits, you miss more often and 1/4-1/2 the malee damage total. You needn't rely on your party's support to keep you hasted, if you have one at all. ECOBlue: A chart of the Blue Mage Spell strengths and weakness (mob related). You can always just use it whenever it's ready for a little bonus damage on a spell you've already got set. You can even hit yourself with an Etude to enhance the potency of a particular spell, or lower the monster’s resistance to a particular element with a Threnody, but with halved skill and no instrument, expect the enemy to resist it. Be sure to include your name and Blue Mage level. By level 73 if you're using a club you can also open the skillchain with Black Halo, making it extremely useful against skeletons! This requires the Blue Mage to use his/her sword and keep the skill close to cap to allow for maximum accuracy. Race-specific gear is some of the best equipment you can have on hand for Blue Mage. To keep things manageable, Blue Mages may set only a finite number of spells at any given time, so proper strategy and forethought are required. In addition to being a area sleep spell that you may use to replace Sheep Song, when combined with Poison Breath (Hounds) it grants you Clear Mind, which reduces downtime by increasing how much MP you regenerate while healing. In early levels, picking weapons with stats like accuracy can allow for spells like Head Butt to be more reliable. Be sure to answer "Yes" to both questions, as answering "No" to either will make you restart the quest. For the actual helpful aspects, you will gain an offhand weapon at level 20 and Utsusemi: Ichi at level 24. Blue Mage (BLU) Limited Job. Otherwise, the two spells required to set this are both pretty expensive at 4 points each. Blue Mage Spell Guide at KillingIfrit; Learning Spells from Too Weak Monsters (Confirmed) Level Gap Myth; Confirmed: You can learn abilities with high level pt member. Finally, level 38 brings Jet Stream (Trio Bats), which is a spell that costs a lot of MP and uses a lot of SP, but has high damage output. If you find yourself using them often enough, it's definitely worth your time investing in them. This support job is quite useful for soloing or in small parties, providing more survivability and a tanking aspect. You can give all of the mages Ballad for Refresh and all of the front-line fighters enhancements to attack or accuracy. Most blue mage spells are DPS! At level 75 you may finally switch to earning merit points after speaking with the Nomad Moogle next to Maat. Due to its incredibly high vitality and HP, subbing Monk can actually benefit your spells as well as your survivability. Elemental Seal stacks with all Blue Magic. They will come eventually. Scholar provides more useful spells than Black Mage. This allows a wide variety of traits to be given to the Blue Mage, based on the current situation. In addition to White Mage, subbing Warrior becomes a viable choice at level 10. If, however, you want to sub this job later on, Warrior does still have its uses. There is very little Blue Magic specific equipment in the game. At level 58, you may set Auto-Refresh only by equipping a whopping. Duration: 0:00:30 These guides are all useful in learning to understand the Blue Mage job. Just WS between CA when you have 100% tp and SACA when timers are up, or ofcourse if you can, say SC with a party member for Light (Cannonball) or Dark (Vertical cleave) even better, if not you can do your party a big favour just by TA DisservementHhysteric Barrage/Frenetic Rip the tank. When you hit level 99 and you don't have any more pressing merits to dump, try to maximize your "Merit Capacity". GRIMM’S GUIDE TO MC Blue Mage. Name: Azure Lore Select Character Sign in with Discord. Increases blue magic spell damage while under the effects of Burst Affinity. Patch 4.5. Blue Magic is a general magic category available only to Blue Mages. It also adds a huge +3 to both strength and dexterity, making it a potent piece to equip prior to casting many different spells at this point in the game! /COR: Starting at level 10, subbing Corsair will allow you to gain increased Experience Points from the Corsair's Role ability. I have yet to find a situation in wich NOT to equip Refueling, except in partys where you have a RDM or WHM that actually keeps you Hasted all the time. For races other then Mithra, Dex should be slightly higher then the STR, this way every sword hit, hits, and every pysical spell lands. It should be noted that healing magic skill raises HP healed for the Blue Magic type of healing spells, therefore increases your ability to heal yourself and allies. Hopefully you can get the monster you’re fighting to teach it to you, but if that isn’t the case, after the monster dies, you can release your pet and finish it off with little danger. This is actually a great job to take into duoing situations. I would also ask you to bring juice. Another one of the pride and joy bits to this support job is the addition of Auto-Refresh without using a ton of Set Points and spell slots for the same effect. An underused support job for many jobs. Unlike other types of magic, Blue Magic is not disabled if the user is silenced. It costs 5 set points, but it also contributes towards Accuracy Bonus. Q: People said I could learn Blue Magic from Too Weak mobs, is this true? The sword is the perfect companion to a job as variable as Blue Mage. Your bread and butter damage comes from Sneak Attack+Death Scissors. A: To set Blue Magic, open your main menu. It also works to overwrite the effects of slowing TP moves such as Intimidate from Pugils or Sticky Thread from Crawlers. Oh yeah, and Thief’s naturally highest dexterity and agility are no laughing matters either. These guides are all useful in learning to understand the Blue Mage job. Blue Mage Spell Guide at KillingIfrit; Learning Spells from Too Weak Monsters (Confirmed) Level Gap Myth; Confirmed: You can learn abilities with high level pt member. Moreover, it contributes 4 points towards Auto-Refresh, making it capable of replacing up to 3 spells and refunding up to 4 set points. It's a party-wide Stoneskin effect for only 99 MP. Much of it is useful until very high levels, so it's a good thing to pick up. ), (Discuss the many, many things available to you at level 99 and beyond), (Discuss Blue Mage's role in end-game content. On top of this, Summoner also adds Clear Mind at Lv.30+. Make sure you use auto-translate for the Blue Mage portion of the macro, as it has a space and won't work otherwise. Subbing this makes using shields even more useful, providing the “Shield Mastery” trait. This section is a slight tutorial on how the Blue Magic works and what the different icons beside the Blue Magic names mean. Going to each of them is pretty much the gist of this quest. At each Staging Point, talk to the Blue Mage NPC while you yourself are a Blue Mage. Pollen will help you to reduce the burden of your party's healer as well. Blue mage has better control of burst damage utilizing Primal Abilities but Fire Starter and Fire 3 coupled with Black Mage just plain hitting harder put Blue Mage … I sometimes use Healing Breeze to help out with healing (Yuhtunga Jungle currently) after getting hit with Blast Bomb. Even Summoner cannot stack up to this potent mage support job in that way. Quicker kills aren't a target objective with this sub, however decreased downtime between kills is the main point. The spell … The handwear at level 56 are critical, as they're the only thing in the game that will assist you in learning blue magic. He will return the item to you and you must then bring it to the pool in Aydeewa Subterrane. Go down to the third option labeled "Magic". At level 65, the incredibly useful Zephyr Mantle is learned, which really makes it easier to deal with not having /NIN shadows. 70 (61 with Magus Jubbah equipped, 64 without) Asuran Claws. Novice Blue Mage Guide by Caimie Tsukino Launched: 23 Jan 2019 Updated: 6 June 2019 New update: 18 Feb 2020 (1) INTRODUCTION In Patch 4.5, by popular demand, Blue Mage (BLU) has been added to FFXIV Stormblood. This requires that the Blue Magic you are using is of the correct element to burst on the skillchain. Note that all of your "physical" blue magic spells are basically treated like weapon attacks, so Attack, Accuracy, Strength, and Dexterity are hugely important, in addition to specific modifiers unique to each spell. At level 18 you may set Bludgeon, learned from Cardians fought within the Outer Horutoto Ruins. With these buffs, I add a few spells to keep my opponent from hitting me. Increase damage by 2. Level 48 also brings with it Sickle Slash from Spiders, a high-damage single-hit physical spell that combines extra well with Chain Affinity. Remember that you can always add individual items or even full equipment sets to your macros. Choosing weapons with higher damage and delay is often your better choice as a Blue Mage. Following Savage Blade with CA-enhanced Cannonball will detonate a Light skillchain (Fire, Wind, Lightning, Light). Alternatively, you can use quotation marks for "Blue Mage" or the abbreviation, BLU. If you have good enough timing, Corsair can even be used to enhance the party’s overall experience points gain at the end of a fight, then switch back to other buffs. Assimilation is absolutely the most important thing you can merit. Spells 1-49: https://www.youtube.com/watch?v=35LIC0LtDgU Support The Channel on Patreon! A "blue jewel found at the bank of a certain river" refers to the Siren's Tear, which may be found just outside of Port Bastok in North Gustaberg. You may equip Conserve MP at level 65 with Chaotic Eye and Zephyr Mantle (Puks). In addition to being very well-tailored to the job, the story you dive into while questing for it is dripping in sublime lore. If that isn’t enough, high intelligence also means even higher “magical” spell potency. Ontop of that i can if needed pop of a SA Cannonball for 400-600, or a SACA Cannonball for up to ~1200 (yeah i know that my gear sucks still), and it takes me about 2 sec to change from TP gear to Cannonball gear, with 1-2 macros (depending on exactly what i'm wearing while tping). Chain Affinity Bonus Increases physical blue magic skillchain damage while under the effects of Chain Affinity. Level 69 brings with it Store TP. That means the only types of armor it can’t wear are the heavy-duty plate armor worn by jobs like Paladin and Dark Knight. 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